Everyone is aware how strong Bolas's Citadel is, but in the Command Zone it's likely to draw hate, on top of needing a Haste enabler to compete with the likes of Krrik and having substantial potential to fizzle with lands on top
Sure you'd think it would have hunt or fight or some kind of mechanic like that, but okay

Alpine Meadow Arctic Treeline Breeding Pool Canopy Vista Coastal Peak Contaminated Aquifer Eclipsed Steppe Elegant Parlor Fetid Pools Glacial Floodplain Glittering Massif Godless Shrine Hallowed Fountain Hedge Maze Ice Tunnel Idyllic Beachfront Idyllic Grange Indatha Triome Irrigated Farmland Island Jetmir's Garden Ketria Triome Lush Portico Meticulous Archive Mistveil Plains Molten Tributary Moonring Island Mystic Sanctuary Plains Plateau Prairie Stream Radiant Grove Radiant Summit Raffine's Tower Rain-Slicked Copse Raugrin Triome Rimewood Falls Sacred Foundry Sacred Peaks Savai Triome Savannah Scattered Groves Scorched Geyser Scrubland Shadowy Backstreet Snow-Covered Island Snow-Covered Plains Snowfield Sinkhole Sodden Verdure Spara's Headquarters Steam Vents Sunken Hollow Sunlit Marsh Tangled Islet Temple Garden Thundering Falls Tropical Island Tundra Turbulent Moor Turbulent Springs Turbulent Steppe Turbulent Wilderness Umbral Expanse Undercity Sewers Underground Sea Volatile Fjord Volcanic Island Watery Grave Xander's Lounge Zagoth Triome

It returned in later titles such as Pokmon X and Y , Sword and Shield , and Scarlet and Violet , each time reinforcing its identity and usefulness in icy terrains
Shadow's card draw effect can help you to stabilize quicker , but if Shadow is removed first, it can be an uphill battle.
Recognizing these developments will help you stay ahead and optimize your deck building